Tuesday, 29 July 2008

Cloaks, cloaks, and more cloaks

(Image from elfwood.com, ©Anna Thomas)

So on a visit to ol' Hyjal mountain last night, the very lovely Pepe's Shroud of Pacification dropped, and was soon in my eager greasy paws. After lots of internal Woohoo-ing (and some external), it got me to thinking about tanking cloaks, and how it may be worth taking a look at the options we have in this often overlooked gear slot. We'll start with the most readily available, and go from there:

Devilshark Cape: Don't be fooled by the colour - consider this cloak epic in quality, the stat distribution is that good. Not a point goes to waste here, and it provides mitigation, avoidance and threat. Very much worth running Steamvault over and over for (the good news is it drops in normal as well as heroic).

Resolute Cape: Made by tailors, and available on the AH. This is primarily a druid tank cloak however; the points in resilience are pretty much wasted on a 490+ defense warrior. Useful as a stop-gap measure, but there's much better options out there.

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Wednesday, 23 July 2008

10 Things All Warrior Tanks Should Know

1 Shield slam is your highest threat move, Revenge is your most rage efficient (most threat per rage).

2 Crit immunity is 490 defense.

3 Defense is still useful after 490: each point continues to improve dodge, parry, block, and chance to be missed (to give a comparison, 18.9 dodge rating = 1% avoidance, 19.7 defense rating = 1% avoidance).

4 Keeping shield block up will make you immune to crushing blows.

5 The hit cap is 142.

6 Expertise is all kinds of awesome: it's an exceptional tanking stat in terms of both threat and mitigation. It decreases the chance for your attacks to be parried or dodged, giving much more threat, and, as a parry increases the mob's next attack swing speed, giving you more mitigation.

7 The cap for expertise for mobs to no longer dodge your attacks is 23 (91 rating), and for mobs to no longer parry is (estimated at) 64 (253 rating); thus expertise is most effective upto 23, but is still useful afterwards.

8 Heroic strike does not share the global cooldown, making it a great threat ability to use for high-rage situations.

9 Block value is a cherished member of the tank stat family; block rating is its useless cousin.

10 Boasting about how big your shoulders are is the encouraged - nay, required - behaviour of being a tank.

Sunday, 20 July 2008

A Shamanic Interlude: Talkin' Dirt

Jeez, enough of the tank talk already, Aru. Block rating? Lick of the what king? I'm beginning to think you've lost touch with reality, yessir.

And that, point of fact, is what I'm gonna be talking about today. 'Cause if anyone is in touch with the world, it's us shamans. And y'know there's no finer example of all the goodness in life than in the stuff beneath our hooves. I'm talking dirt, ladies and gents. Earth, soil, mire, grime, gumbo, good ol' wet honest muck. As my gram always said, Ain't none happier than a pig rolling in mud.

What got me to thinking about this was a trip I made a couple weeks back. I was out on Azuremyst Isle, and I'd just delivered some old bits of rock to a camp near the south. While I was at the camp, two folk there caught my eye. The first was a fine chunk of a dwarf by the name of Adamant, who it turns out the rocks were for (relics he called 'em, but they just looked scribbled-on stones to me). Skin like broken bark, beard reaching his knees, eyebrows reaching his hairline, voice like a bad cough... my type alright, no question about it. I don't know what it is, but there's just something about these dwarves that gets my totems a-wobblin'.

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Saturday, 19 July 2008

A Taunting Future


Out of all the WotLK beta news surfacing right now there's one trend in the warrior changes that may be not so positive. I'm talking about the following:

From the beta patch notes:
  • Challenging Shout cooldown reduced to 3 minutes.
  • Mocking Blow now only has one rank and causes weapon damage, cooldown reduced to 1 min and can now be used in Defensive Stance.
From the new talent tree:
  • Vigilance: Focus your protective gaze on a friendly target, increasing their chance to dodge by 5%. In addition, any time they are hit by an attack your Taunt cooldown is refreshed. Lasts until cancelled. This effect can only be on one target at a time.
So what's the problem? Aren't these buffs? Won't they make tanking easier? Well, in the last question lies the problem: it may make it easy in the wrong way.

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Wednesday, 16 July 2008

Shield Block Rating in WotLK: The New Black?


So I briefly mentioned this in the WotLK talents post, but felt it deserved a post to itself and a bit more discussion. Why? Because the change coming to the shield block ability in the expansion could spell a big shift for how we warriors treat shield block rating.

Changes afoot

The (admittedly preliminary) information we're working with here is that in WotLK, the shield block ability will have its cooldown increased to 30 seconds. This is supported by the new talent tree, where Improved Shield Block has been altered so that it "Reduces the cooldown of your Shield Block Ability by 5/10 seconds". This is obviously a big change from its current 5 second cooldown.

So how does this effect shield block rating?

It makes it much more important, that's what it does. Right now as a tanking stat it's below just about everything - expertise, stamina, dodge, parry, defense, block value, hit, agility, strength, AP, they're all preferable to block rating. Chance to block just isn't useful. But in a world where you can only use your shield block ability every 30 seconds - where you can only guarantee at least a block every 30 seconds - instead of its current 5 seconds, block rating suddenly becomes a powerful stat, both mitigation- and threat-wise.

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Sunday, 13 July 2008

Warrior Tank Essentials #1: Staying Alive


As the Beegees once said, "You can tell by the way I use my walk, I'm a woman's man, no time to talk." Oh wait, that's not the right one... umm... well, anyway, it was something about staying alive. As someone else probably once said, you ain't no good dead. This is obviously important when it comes to being a tank; if the group rogue gets his head lopped off at the beginning of a fight, no big deal, but if your big ol' heroic tank snuffs it... well that's bad news.

And there's more to this staying alive business than just fancy armor, 490 defense, 25 stamina gems and a lovely healer constantly stitching up your broken butt. There's plenty of tricks us tanky folk can employ that can be the difference between being a heroic victor and being a heroic stain on the floor:

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Friday, 11 July 2008

WotLK Talents

The lovely team over at wowhead recently put up the new warrior talents from WotLK to play with. Now seems a good time to give some initial thoughts and speculation (bearing in mind these talents will no doubt change beyond recognition before the release, therefore rendering all such thoughts mute, and making you wish you'd spent these 5 minutes of your life reading about something useful. Like the global economic crisis. Or shoes.):

Stalwart Protector: Mother of god YES! At last us warrior tanks are no longer punished threat-wise as our gear improves.

Improved Shield Block: Hmm, 10 seconds reduction on cooldown? This must mean shield block is being changed to having a much longer cooldown (anyone have some info on this? whaddya mean I should be researching?). There's a few implications to this - it could mean shield rating is promoted from its position as "alright I'll take him, but only cause there's nothing else" in Team Tanking Stats, with chance to block becoming a much more useful stat both mitigation- and threat-wise (as it activates revenge). It may also be a sign of crushing blows dissapearing....

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Vashj deaded!






So after weeks of effort, we (we being the Serenity raiding community) managed to get ol' snakehead down last night. Much merriment, self-congratulation and general shrieking-until-microphones-broke followed. As only the 6th guild/community on our little, backwater server to achieve this, we are mighty proud of ourselves. Moreso, as we have proved in just a couple months that a casual raid community is just as capable of downing the big names as the more hardcore tribes out there (and, dare I say, with a hell of a lot more fun along the way).

The bad news is she dropped no defender tokens (bad Vashj!), the good news is she dropped a nice dps plate chest (good Vashj!), which we promptly nabbed. Damage Aru now looks decidedly green.

Big and Beautiful is born!

Electricity or atomic bomb? Who knows how an idea will turn out when it grows up...

For now I'm keeping the idea behind this blog pretty simply: to ramble about wow, warriors, and tanking. Hmm, that doesn't sound so enticing to all you potential internet folk out there... okay, let's say: nudity, moustaches and ironically-funny singers from the 80s. Better?

And bloggers are allowed to lie on these things right?